做产品 PMaker
空格的键盘
首屏的信息传达,五秒就定生死 一个首屏 标题?价值?入口?—— 第一眼看不清 答不上来 = 首屏没讲清 看他五秒,问三个问题 这是什么? 我能得到什么? 我该做什么? 三五个没接触过的人就够暴露问题 —— 它是定性检查,不是定量依据

五秒测试测的不是好不好看,是「第一眼能不能建立起心智」——三五个陌生人的答案,比一群自己人的长篇点评更能暴露问题。

The Five-Second Test

The first screen's message is decided in five seconds. Get someone who's never touched the product, let them look for five seconds, then ask three things: what is this? what do I get? what am I supposed to do? If they can't answer, the first screen hasn't said it.

What you'll run into
  • 用户第一眼不知道这是干什么的,要靠小字慢慢猜
  • 首屏堆满了功能入口,没有一句在说「这是什么」
  • 自己看久了觉得哪都懂,换个陌生人就懵

What the five seconds are testing

The five-second test isn't measuring whether it looks good — it's measuring message delivery: in those five seconds, does the user build the mental model of "what this product is, and why it matters to me"?

How to run it

The flow is simple; the hard part is picking the right people and asking the right questions:

五秒测试
对象没接触过产品的人同事、用户都不行
时长只看五秒看久了就不是第一印象
提问这是什么 / 我能得到什么 / 我该做什么三问定生死
样本三到五个人够暴露问题,别等「量」
A "probably" or "maybe" in the answers is as telling as "I don't know" — it means it hasn't been said clearly.
三问依次通过,卡在哪一问,修法就不同 这是什么? 我能得到什么? 我该做什么? 缺一句概括产品的话 加一句白话的定位, 而不是摆更多功能入口 价值被功能列表盖住了 把「对我有什么用」挑出来, 放到看得见的位置 缺一个明确的下一步 首屏要有且只有一个 主入口,别让他自己找 回答里出现「大概」「可能是」,和「不知道」一样,都说明没讲清。 找没接触过的人——同事、已注册用户都不行,他们已经「知道这是什么」了,样本脏了结论就脏了。 改一版,再找三个人,十分钟出结果。循环到三问都能答上为止。
A "probably" or "maybe" in the answers is as telling as "I don't know" — it means it hasn't been said clearly.

If they can't answer

Each unanswerable question has a different fix: